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Beyond

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Beyond
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  • Fighting Yourself is Fun in Wuchang Fallen Feathers - Beyond 907
    From forgotten peripherals to bizarre trends, we're taking a wild trip through PlayStation's strangest hardware. Plus, Jada shares her early impressions of Wuchang: Fallen Feathers. This week we're going retro, weird, and very PlayStation. 00:00 - Intro 01:00 - Wuchang: Fallen Feathers 18:06 - PlayStation’s Best, Worst and Weirdest Experimental Products 39:24 - SDCC 2025 & Outro This week’s show is Max Scoville, Jada Griffin, Nick Maillet, and is produced by Tayo Oyekan. Learn more about your ad choices. Visit megaphone.fm/adchoices
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  • How Does EA's Skate Compare to Tony Hawk's Pro Skater 3+4 - Beyond 906
    It’s a good time to be a fan of skateboarding video games, between Activision’s remakes fo Tony Hawk’s Pro Skater 3 + 4 out now, plus EA’s long-awaited reboot of Skate (Sorry, “skate.”) arriving sometime in the foreseeable future. Nick had a chance to spend a few hours in the open world, and while the free-to-play live-service aspect is rubbing a lot of fans the wrong way, and the approach to monetization is still mostly under wraps, it sounds like it’s a fun enough time. Meanwhile, THPS3+4 features a cheeky little jab at Guitar Hero, with an easter egg featuring a familiar-looking rhythm game peripheral sitting in a garbage can. Some people think it’s funny, while others (like Activision) are less thrilled. In other news, Final Fantasy’s Naoki Yoshida offers a tidbit of insight on the future of the series’ combat folliowing the success of Clair Obscur: Expedition 33. Finally, we wax nostalgic about some old video game developer logos from the ancient past. 00:00:00 - Intro 00:00:47 - EA's Skate Is Like Forza Horizon With Skateboards 00:18:31 - How Does EA's Skate Compare to Tony Hawk's Pro Skater 3+4 00:28:48 - Will Future Final Fantasy Games Be Turn-Based? 00:31:57 - From the Community: Best Developer Logos 00:40:11 - From the Community: Would you want to see another Fight Night game?  00:43:38 - Humble Bundle, IGN at SDCC 2025 & Outro Learn more about your ad choices. Visit megaphone.fm/adchoices
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  • Ghost of Yotei Looks Like a Bigger, Meaner and Prettier Spin on Tsushima - Beyond 905
    Sucker Punch finally gave us our long-awaited look at Ghost of Yotei in action, and while it’s certainly looking like a gorgeous successor to Tsushima that’ll put the PS5 through its paces, it’s hard not to compare it to one of this year’s other big open-world samurai game, Assassin’s Creed Shadows. While there will definitely be some familiar themes, gameplay, and visuals, Yotei looks to have plenty of touches to set itself apart. Meanwhile, there’s clearly some anticipation for Yotei, because someone leaked footage of the game recorded through a window of Sucker Punch’s offices, and really, that’s probably a new low for leaks. We have some opaque new info from Mark Cerny about technology the PS6 will potentially by using - and which the PS5 pro already is - and spoilers, it’s AI frame generation. Naughty Dog dropped a surprise mode for The Last of Us Part 2 that puts the whole story on shuffle, which, uh, actually puts it in chronological order. Also we debate what Doom demon we would want to eat the most, and how we’d cook it - other than with a rocket launcher. 00:10 - Intro 00:36 - Ghost of Yotei 14:52 - Brian wants a Wu Tang Collab 15:08 - Is this worth buying a PS5 Pro for? 16:36 - More Ghost of Yotei 24:13 - July Humble Choice 24:52 - A new low for video game leaks 27:05 - The Last of Us Part 2 Remastered HD Story Intergrade 358/2 Days Remix 33:24 - The PlayStation 6 and Ai 39:09 - Turtle Talk 43:41 - Whats Brian Playin'? 47:43 - Max Likes Doom *** For thousands of years (or at least since the 90s) PlayStation has been pushing the boundaries of the video game medium. For almost as long, Beyond has been along for the ride. Join a panel of passionate playstation experts and enthusiasts including Max Scoville, Brian Altano, Jada Griffin and company. Each week we unpack the latest gaming news, gush about what we’re playing, chat with developers and voice actors and explore the ever-expanding world of PlayStation - and Beyond! Catch a new episode every Wednesday on IGN, YouTube or wherever you get your podcasts. This week’s show is Max Scoville, Jada Griffin, Brian Altano, and is produced by Nick Maillet Learn more about your ad choices. Visit megaphone.fm/adchoices
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  • How Can Resident Evil Requiem Keep The Series Fresh After 30 Years? - Beyond 904
    Let’s get this out of the way: we’re happy there’s a new Resident Evil game on the way and we will absolutely be playing it day one. That said, the way Capcom is framing Resident Evil Requiem has us a bit skeptical - especially with them specifically bringing up the fact that Leon Kennedy (supposedly) isn’t in it. We discuss how Resident Evil’s latest installment has a lot of expectation to meet, and when something’s been around for thirty years and undergone as many changes and mutations as this one has, it becomes a very difficult balancing act making everyone happy. In other Capcom news, a new Street Fighter movie is in the works, and based on the cast that’s been announced and the director’s previous work, we’re very excited for… whatever the hell kind of movie this winds up being. The good news is that the bar is not very high, so best case scenario, it’s actually a good movie. Second-best, it’s bad in a fun way like the 1994 Jean-Claude Van Damme one. Worst case? It’s boring to the point of being unwatchable, like the 2009 film The Legend of Chun Li.  Oh, and this month’s Beyond game club game is Ghost of Tsushima. 00:00 - Intro 00:55 - Capcom Had A Stream 01:36 - Is Leon a "Bad Match" for Horror? 12:54 - How Can Resident Evil Requiem Keep The Series Fresh? 23:16 - Street Fighter Cast Discussion 33:21 - 50 Cent is Balrog 35:07 - The Tribal Chief is Headed To Street Fighter 36:57 - M. Bison Casting 41:04 - Street Fighter Movie Director 43:31 - The Original Street Fighter Movie 51:05 - BEYOND Game Club! *** For thousands of years (or at least since the 90s) PlayStation has been pushing the boundaries of the video game medium. For almost as long, Beyond has been along for the ride. Join a panel of passionate playstation experts and enthusiasts including Max Scoville, Brian Altano, Jada Griffin and company. Each week we unpack the latest gaming news, gush about what we’re playing, chat with developers and voice actors and explore the ever-expanding world of PlayStation - and Beyond! Catch a new episode every Wednesday on IGN, YouTube or wherever you get your podcasts. This week’s show is Max Scoville, Jada Griffin, Brian Altano, and is produced by Nick Maillet Learn more about your ad choices. Visit megaphone.fm/adchoices
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  • Death Stranding 2: Weird, Confusing and a Technical Masterpiece - Beyond 903
    Death Stranding 2: On The Beach is finally almost here, and as one of 2025’s few big PlayStation exclusives, you can see why a lot of PS5 owners would be excited for this one. This week, we’re joined by Simon Cardy, who reviewed DS2 for IGN, to discuss the many things it does right, whether or not that’s enough to win over folks who didn’t live the first game, and also unpack a handful of criticisms of Hideo Kojima’s latest magnum opus. One thing’s for sure, it’s a step up in practically every way from the first game, with better visuals, better paced missions, and a whole arsenal of new gadgets, gear, and guns to help Sam Porter Bridges deliver the mail, fend off BTs, or terrorize roaming bands of ruffians throughout the Australian outback.  *** For thousands of years (or at least since the 90s) PlayStation has been pushing the boundaries of the video game medium. For almost as long, Beyond has been along for the ride. Join a panel of passionate playstation experts and enthusiasts including Max Scoville, Brian Altano, Jada Griffin and company. Each week we unpack the latest gaming news, gush about what we’re playing, chat with developers and voice actors and explore the ever-expanding world of PlayStation - and Beyond! Catch a new episode every Wednesday on IGN, YouTube or wherever you get your podcasts. This week’s show is Max Scoville, Jada Griffin, Nick Limon, Simon Cardy, and is produced by Nick Maillet Learn more about your ad choices. Visit megaphone.fm/adchoices
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O Beyond

For decades, PlayStation consoles have brought incredible games and unforgettable stories to millions of gamers— and Beyond has been there every step of the way. Join passionate PlayStation experts Max Scoville, Brian Altano, Jada Griffin, and Akeem Lawanson for witty, insightful analysis of the latest PlayStation news, must-play games, and everything coming to PlayStation 5. Whether you're a die-hard fan or new to the world of PlayStation, Beyond is your ultimate PlayStation podcast. Beyond! is a part of Geek Media Podcast Network, an IGN Entertainment Brand. Visit Geek.com for more information.
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