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Game Production Community Podcast

Game Production Community
Game Production Community Podcast
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  • Production Professionals Interview Series with Jay Myung
    This session featured hosts Juney Dijkstra and Angela Dachowski interviewing guest Jay Myung.The Production Professionals Interview Series features exemplary production professionals in a series of focused knowledge sharing conversations on a broad range of topics, from tackling tough conversations with your team, to preferred tools, methods and software and how to maximise professional and personal growth.Jay Myung, with 15+ years of experience in the games industry, has worked in publishing, product management, business development, and licensing before settling in project management at Electronic Arts. After 6 years on the FC Online franchise, he moved from his Head of Development position to a new project as Lead Development Director for external development.Please share with peers that could benefit from these insights & experiences!Organised with the amazing support of our Event Producer Angela Dachowski and our Supporters for this session, Janyl & Ayman ♡Resources Cited & RecommendedAtomic HabitsNever Split the DifferenceCrucial ConversationsWe would love feedback: Reach out to us on Discord!ABOUT THE GAME PRODUCTION COMMUNITY“Level up together with our inclusive, growth minded community as we share game production knowledge & experiences, advocate team health & happiness and lead the way to diverse, high quality, sustainable game development.”
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  • Production Professionals Interview Series - Marchi Loen, Freelance Consultant
    This session featured hosts Juney Dijkstra & Angela Dachowski interviewing guest Marchi Loen.The Production Professionals Interview Series features exemplary production professionals in a series of focused knowledge sharing conversations on a broad range of topics, from tackling tough conversations with your team, to preferred tools, methods and software and how to maximise professional and personal growth.Marchiano Loen is a Production and Product Management specialist who started his career as a Tester at Electronic Arts. After moving his way up to lead testing teams, he got his Production break at Ubisoft. He has worked on titles such as Candy Crush Saga and Fortnite, and has worked at both large studios and indie studios. Besides a lifelong passion for gaming, Marchi also loves the startup world and has worked for a Silicon Valley startup.Please share with peers that could benefit from these insights & experiences!Organised with the amazing support of our Event Producers Angela Dachowski & Jess Avelsgaard and our Supporters ♡We would love feedback: Reach out to us on Discord!ABOUT THE GAME PRODUCTION COMMUNITY“Level up together with our inclusive, growth minded community as we share game production knowledge & experiences, advocate team health & happiness and lead the way to diverse, high quality, sustainable game development.”
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  • Production Professionals Interview Series - Anya Zielińska, Production Director at Paradox Development Studio
    This session featured hosts Juney Dijkstra, XDI Operations Director at EA, and Angela Dachowski, Producer at Flippfly interviewing guest Anya Zielińska, Production Director at Paradox Development Studio.The Production Professionals Interview Series features exemplary production professionals in a series of focused knowledge sharing conversations on a broad range of topics, from tackling tough conversations with your team, to preferred tools, methods and software and how to maximise professional and personal growth.Anya Zielińska is a Production Director at Paradox Development Studio driven by a passion for reaching projects’ goals while prioritizing team growth with over 7 years of diverse experience from kickstarting projects to managing live games, all on different platforms.Please share with peers that could benefit from these insights & experiences!Organised with the amazing support of our Event Producers Angela Dachowski & Jess Avelsgaard and our Supporters ♡Resources Cited & Recommended: Creativity, Inc. by Ed CatmullWe would love feedback: Reach out to us on Discord!ABOUT THE GAME PRODUCTION COMMUNITY“Level up together with our inclusive, growth minded community as we share game production knowledge & experiences, advocate team health & happiness and lead the way to diverse, high quality, sustainable game development.”
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  • Production Professionals Interview Series - Kimberly Rodatos, Lead Producer at OtherSide Entertainment
    This session featured hosts Juney Dijkstra, XDI Operations Director at EA, and Angela Dachowski, Producer at Flippfly interviewing guest Kimberly Rodatos.The Production Professionals Interview Series features exemplary production professionals in a series of focused knowledge sharing conversations on a broad range of topics, from tackling tough conversations with your team, to preferred tools, methods and software and how to maximise professional and personal growth.Kimberly Rodatos, with over fifteen years of experience, has worked with major studios like Perfect World, Crytek, Jagex, and Epic Games. This year, she joined OtherSide Entertainment as Lead Producer and continues to support indie developers through workshops and global conferences.Please share with peers that could benefit from these insights & experiences!Organised with the amazing support of our Event Producers Angela Dachowski & Jess Avelsgaard and our Supporters ♡Resources Recommended: Everyday Business Storytelling by Janine KurnoffWe would love feedback: Reach out to us on Discord!ABOUT THE GAME PRODUCTION COMMUNITY“Level up together with our inclusive, growth minded community as we share game production knowledge & experiences, advocate team health & happiness and lead the way to diverse, high quality, sustainable game development.”
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  • Production Professionals Interview Series - Linda Tiger, Studio Manager at Paradox Black
    This session featured hosts Juney Dijkstra and Jess Avelsgaard interviewing guest Linda Tiger, Paradox Development Studio Black’s Studio Manager.The Production Professionals Interview Series features exemplary production professionals in a series of focused knowledge sharing conversations on a broad range of topics, from tackling tough conversations with your team, to preferred tools, methods and software and how to maximise professional and personal growth.A production thought leader with a love for knowledge-sharing, Linda joined the games industry as a QA Tester in 2002 and has since then been involved in over 30 titles - in production roles since 2008 and for the past 2 years as studio manager at Paradox Development Studio’s Studio Black.Please share with peers that could benefit from these insights & experiences!Organised with the amazing support of our Event Producers Angela Dachowski & Jess Avelsgaard and our Supporters ♡Resources Cited & RecommendedIndia GDC Talk on Knowledge & Experience Sharing Initiative: https://www.youtube.com/watch?v=VBLACDo-Oy4&list=PLup45nWHfVmVBOOv0LkcQPRHvjOTwg5zh&index=20&t=1sLeadership Course: UGL in English - All you need to know | UGL-guidenWe would love feedback: Reach out to us on Discord!ABOUT THE GAME PRODUCTION COMMUNITY“Level up together with our inclusive, growth minded community as we share game production knowledge & experiences, advocate team health & happiness and lead the way to diverse, high quality, sustainable game development.”
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