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Composer Code

Matt Kenyon
Composer Code
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5 z 29
  • 5 Things I Learned from Gareth Coker
    What the composer of Ori and the Blind Forest and Halo Infinite taught me about making music for games.
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    1:20:03
  • Oozing into Game Audio with Jason Graves
    Jason Graves is a game audio veteran with numerous AAA titles under his belt including Dead Space and Tomb Raider (2013)
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    1:28:00
  • The Principles of Orchestration with Eric Buchholz
    Eric Buchholz is a talented composer and orchestrator who offered a glimpse into his illustratious career as well as valuable orchestration principles.
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    42:21
  • Monetizing Your Passion with Sydney Kjerstad (Smart Game Piano)
    Sydney Kjerstad is a talented pianist, arranger, entrepreneur and VGM geek with tons of arrangement and business wisdom. Listen to our conversation now.
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    27:00
  • Ep 24: Tapping into Your Playful Side and Embracing Relationships (Tom Salta)
    Tom is an ASCAP winning and MTV VMA-nominated composer who’s been in the biz for a long time and has an impressive list of both TV and game credits including PlayerUnknown’s Battlegrounds, Red Steel 1 and 2, Tom Clancy’s Ghost Recon, Prince of Persia, Wolfenstein Youngblood, and the Halo Anniversary Edition soundtracks.  In our conversation we discussed the importance of having an R&D period in your mind before you begin composing, what he calls the “sandbox” phase of composing, where he allows himself to just play, incidentally sort of tricking himself into composing (this is a huge pro-tip for composers, you don’t wanna miss this). He also offers some really practical advice for building meaningful relationships in the game audio space. As all my guests always do, Tom brought a ton of value to me personally and whether you’re just starting out making music for games, or you’re a seasoned pro, I guarantee you’ll find something helpful in this conversation. Resources from Tom: Tom's website Tom's SoundCloud Tom's TEDxTalk
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    46:25

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O Composer Code

It’s dangerous to go alone! Take this: namely, the knowledge, expertise, and best practices of established VGM composers, arrangers, and content creators. Join Matt Kenyon, VGM geek extraordinaire, as he interviews some of the most creative creators and dives deep into their thought processes — and how we can all make better music!
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